Professional 3d artist with a strange obsession for opossums located in the US.
I've been freelancing for 10+Years.
I'm a generalist by skillset, but a character artist by desire. ( I really like making monsters, and other weird things)
-Professionally trained in -Blender, Maya, Substance painter & designer, Zbrush, Unreal Engine, Unity, Motion builder, Shogun (Optical Mocap)
I have a massive amount of interest in the indie development scene, and I'm looking for a team to be a part of.